Architectural environments will be a series of architectural concepts created on the basis of sculptural aesthetics and shaping. The environments will not present a clear purpose, leaving 

room for interpretation. 

The first environment – The Hall, is created to give a cinematic impression, analogic to sci-fi cinematography such as Alien, Prometheus and similar works – but within its own aesthetics and direction. 

the hall 8 B w.jpg

3D scan of Athena of Velletri by Cosmo Wenman